Wasp-Like Scheduling for Unit Training in Real-Time Strategy Games

نویسندگان

  • Marco Santos
  • Carlos Martinho
چکیده

Gameplay in real-time strategy games seems somehow to be confined to a de facto standard where economical micromanagement is equally important as combat strategy, if not more important. To enable stronger combat-oriented gameplay without sacrificing other key aspects of the genre, we propose an automated system for scheduling unit training, which we believe may allow the exploration of new paradigms of play. To be accepted by the player, such a system must, among other things, be efficient and reliable, which is a non-trivial task considering the highly dynamic nature of the environment in this genre of games. To overcome such a challenge, we propose a system inspired in the swarm intelligence demonstrated by social insects, namely wasps, and describe its limitations and benefits, based on the evaluation of an implementation of the approach as a mod(ification) of the game Warcraft III The Frozen Throne.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Robust Opponent Modeling in Real-Time Strategy Games using Bayesian Networks

Opponent modeling is a key challenge in Real-Time Strategy (RTS) games as the environment is adversarial in these games, and the player cannot predict the future actions of her opponent. Additionally, the environment is partially observable due to the fog of war. In this paper, we propose an opponent model which is robust to the observation noise existing due to the fog of war. In order to cope...

متن کامل

ارزیابی سیاست‌های زمان‌بندی در نسل چهارم شبکه‌های سلولی (LTE)

New generation of wireless networks, LTE and WiMAX, supports many services which consume a lot of resources (such as VOIP, Video Conference, Digital Video, Multimedia streams and online Multi-player Games). Supporting multi-media services in wireless communication systems provide new resource allocation challenges. Because of high loads in downlink, efficient resource allocation is vital in dow...

متن کامل

A THEORETICALLY CORRECT RESOURCE USAGE VISUALIZATION FOR THE RESOURCE-CONSTRAINED PROJECT SCHEDULING PROBLEM

The cumulative resource constraints of the resource-constrained project scheduling problem (RCPSP) do not treat the resource demands as geometric rectangles, that is, activities are not necessarily assigned to the same resource units over their processing times. In spite of this fact, most papers on resource-constrained project scheduling mainly in the motivation phase use a strip packing of re...

متن کامل

Modified Pareto archived evolution strategy for the multi-skill project scheduling problem with generalized precedence relations

In this research, we study the multi-skill resource-constrained project scheduling problem, where there are generalized precedence relations between project activities. Workforces are able to perform one or several skills, and their efficiency improves by repeating their skills. For this problem, a mathematical formulation has been proposed that aims to optimize project completion time, reworki...

متن کامل

Real-time Scheduling of a Flexible Manufacturing System using a Two-phase Machine Learning Algorithm

The static and analytic scheduling approach is very difficult to follow and is not always applicable in real-time. Most of the scheduling algorithms are designed to be established in offline environment. However, we are challenged with three characteristics in real cases: First, problem data of jobs are not known in advance. Second, most of the shop’s parameters tend to be stochastic. Third, th...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2011